
Anomaly - Horror Music Toolkit
A downloadable Music Toolkit
What is Anomaly?
Anomaly is a psychological horror audio toolkit designed for horror, supernatural, and dark narrative video games.
The pack combines dark ambient music, unsettling drones, distorted textures, atmospheric soundscapes and experimental sound design to create tension, uncertainty and psychological unease.
Anomaly was built specifically with game implementation in mind, providing seamless music loops, alternate versions, environmental atmospheres and stingers that allow developers to build evolving horror soundscapes around gameplay.
Made mainly for Psychological Horror Games, Survival Horror, Supernatural Games, Dark Exploration Games, Mystery Games and Narrative Horror.
Designed for Gameplay
Anomaly is structured around common gameplay situations found in horror games:
- Dark Exploration
- Psychological Tension
- Supernatural Presence
- Suspense and Danger
- Disturbing Discoveries
- Horror Events and Transitions
Music, atmospheres and stingers can be combined or triggered by gameplay events such as entering specific locations, discovering disturbing elements, encountering supernatural threats and increasing tension.
Built for Game Engines
The pack is structured to work well with common workflows used in engines like Unity and Unreal Engine.
Music loops and alternate versions allow developers to adapt the soundtrack to different gameplay states, while atmospheres can be used independently or layered underneath music to create more complex environments.
Stingers can be triggered by specific gameplay events to reinforce discoveries, threats, transitions and sudden moments of tension.
All music loops are sample-aligned and designed to loop seamlessly inside game engines.
Pack Content (v1.0)
Initial release includes:
Music, atmospheres and horror stingers designed for psychological horror games
- 12 Music Assets
- 6 Atmospheric Assets
- 16 Horror Stingers
Total files: 34 audio assets
All files use clear naming conventions including category, track name and variant to simplify integration.
For example: MUS_Ambient_Anomaly_DarkRooms_Loop.wav
Check out the full contents list here.
Expanding Audio Library
Anomaly is designed as a growing horror audio library.
Future updates may add additional music, atmospheres, stingers and variations covering more gameplay situations and different areas of psychological horror.
As the pack expands, the price may increase to reflect the additional content.
However, all future updates will remain FREE for existing owners.
Developer feedback and suggestions are always welcome and may influence future updates.
Technical Details
Audio Format:
- WAV stereo files
- 44.1 kHz / 16-bit
Additional Support
Additional audio formats can be provided upon request.
While the default format of this pack is 44.1 kHz / 16-bit WAV, alternative formats such as 48 kHz / 24-bit WAV can be exported if needed for specific production pipelines or engine requirements.
If you need a different format, feel free to get in touch.
License
All audio included in Anomaly is royalty-free for use in video games and interactive media.
The license allows use in:
- commercial games
- indie games
- prototypes
- game jams
- non-commercial projects
No additional royalties or performance payments are required for game usage.
However, the license does not grant redistribution or resale of the audio files themselves.
For use in other media (film, television, trailers, etc.), please contact the author for separate licensing.
| Status | Released |
| Category | Assets |
| Release date | 75 days ago |
| Author | Luca Baradel |
| Made with | Unity, Unreal Engine, Godot, Logic Pro, Audacity, FL Studio |
| Tags | Ambient, Asset Pack, Atmospheric, Creepy, Dark, Horror, Music, Psychological Horror, Survival Horror, suspense |
| Content | No generative AI was used |
Purchase
In order to download this Music Toolkit you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:



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