
Assault - Modern Warfare Music Pack
A downloadable Music Pack
What is Assault?
Assault is a hybrid combat music pack designed for modern action, shooter, and tactical video games.
The pack combines industrial percussions, distorted guitars, modern synth pulses and hybid orchestral scoring.
Assault was built specifically with game implementation in mind, providing loops, stems and stingers that allow developers to quickly build dynamic music systems.
Made mainly for FPS games, Tactical shooters, Stealth games, Action games, Military and War games.
Designed for Gameplay
Assault is structured around common gameplay situations found in action and shooter games:
- Combat
- Tactical Missions
- Tense Infiltrations
- Victory / Defeat / Transition Stingers
These cues can be triggered by gameplay events such as enemy detection. combat, mission advancement and combat resolution.
Built for Game Engines
The pack is structured to work well with common workflows used in engines like Unity and Unreal Engine.
Each track includes the various stems versions to help developers quickly adapt the music to different situations and make more variations if needed. Allowing developers to build dynamic music even without complex middleware such as FMOD or Wwise.
All loops are sample-aligned and designed to loop seamlessly inside game engines.
Pack Content (v1.0)
Initial release includes:
5 original hybrid combat tracks
- 5 Full Tracks
- 5 Seamless Gameplay Loops
- 18 Loopable Stems
- 7 Action Stingers
- 1 Intro / 4 Outro Transition Segments for the combat track (Incoming)
- 2 Short Edits of the Main Theme (30s / 60s)
Total files: 42 audio assets
All files use clear naming conventions including category, track name, variant, and BPM to simplify integration, for example:
MUS_Combat_Assault_MainTheme_Loop_85BPM.wav
Check out the full contents list here.
Expanding Music Library
Assault is designed as a growing music library.
Future updates may add additional tracks, loops, and gameplay variations and cover more game situations.
As the pack expands, the price may increase to reflect the additional content.
However, all future updates will remain FREE for existing owners.
Developer feedback and suggestions are always welcome and may influence future updates.
Technical Details
Audio Format:
- WAV stereo files
- 44.1 kHz / 16-bit
Additional Support
Additional audio formats can be provided upon request.
While the default format of this pack is 44.1 kHz / 16-bit WAV, alternative formats such as 48 kHz / 24-bit WAV can be exported if needed for specific production pipelines or engine requirements.
If you need a different format, feel free to get in touch.
License
All tracks included in Assault are royalty-free for use in video games and interactive media.
The license allows use in:
- commercial games
- indie games
- prototypes
- game jams
- non-commercial projects
No additional royalties or performance payments are required for game usage.
However, the license does not grant redistribution or resale of the audio files themselves.
For use in other media (film, television, trailers, etc.), please contact the author for separate licensing.
| Status | Released |
| Category | Assets |
| Release date | 81 days ago |
| Author | Luca Baradel |
| Genre | Action, Shooter, Survival |
| Made with | Unity, Unreal Engine, Godot, Logic Pro, Audacity, FL Studio |
| Tags | aggressive, Asset Pack, FPS, military, Music, Tactical, War |
| Content | No generative AI was used |
Purchase
In order to download this Music Pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:



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